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AI Insights · Timothy · October 2021

Top 5 Cat Games on iOS in Sweden: Q3 2021 Performance Review

A detailed look at the performance of the top 5 cat-themed games on the iOS platform in Sweden during Q3 2021, including trends in weekly downloads, revenue, and active users.

Top 5 Cat Games on iOS in Sweden: Q3 2021 Performance Review

In the third quarter of 2021, the top 5 cat-themed games on the iOS platform in Sweden showcased varied performance across downloads, revenue, and active users. Here's a closer look at how each app fared, based on data from Sensor Tower.

My Cat – Virtual Pet Games by Akita Limited Liability Company saw a consistent decline in both weekly revenue and active users over the quarter. Weekly revenue started at approximately $1.5K at the end of June and decreased steadily to around $415 by the end of September. Similarly, weekly active users dropped from 342 to 203 over the same period. Downloads remained relatively low, fluctuating between 53 and 125 per week.

The Battle Cats from ponos corporation experienced significant fluctuations in weekly revenue, with a notable peak of around $2.3K at the end of June and another spike to approximately $1.7K in the week of September 20. Downloads varied throughout the quarter, peaking at 499 in mid-September. Active users showed a general upward trend, starting at 1.5K and reaching 1.8K by the end of September.

Simon's Cat - Crunch Time by Tactile Games Limited saw relatively stable revenue, with a few peaks such as $544 in early August and $540 in mid-July. Downloads were minimal, with occasional spikes like 21 downloads in early August. Active users remained low but steady, averaging around 30 users per week, with a slight drop to 20 by the end of September.

Tropicats: Match 3 Puzzle Game from wooga displayed a gradual increase in weekly revenue, starting from $262 at the end of June and peaking at $466 in late August. Downloads were sporadic, with a notable increase to 9 downloads in late August. Active users showed a slight decline, from 69 at the start of the quarter to 44 by the end of September.

Simon's Cat - Pop Time, also by Tactile Games Limited, had a relatively stable revenue stream, with occasional peaks like $451 in late July. Downloads were minimal, with only a few weeks showing activity. Active users remained steady at around 75 at the beginning of the quarter, dropping slightly to 47 by the end of September.

For more detailed insights into the performance of these apps and other market trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021